[gd_resource type="StandardMaterial3D" load_steps=3 format=3] [ext_resource type="Texture2D" path="res://assets/styloo/incendiary_low_incendiarymat_color.png" id="1_fof1w"] [ext_resource type="Texture2D" path="res://assets/styloo/incendiary_low_incendiarymat_normal.png" id="2_ecdo8"] [resource] resource_name = "incendiarymat" cull_mode = 2 albedo_texture = ExtResource("1_fof1w") normal_enabled = true normal_texture = ExtResource("2_ecdo8") texture_filter = 5