[gd_resource type="StandardMaterial3D" load_steps=2 format=3] [ext_resource type="Texture2D" path="res://assets/scan/dust2/dust2_5.jpg" id="1_dsivj"] [resource] resource_name = "part5" cull_mode = 2 albedo_texture = ExtResource("1_dsivj") texture_filter = 5