Files
Blockline/.godot/editor/MUS_Combat_Incoming_Loop_100BPM.wav-848ea6f20ed3bc7e952d1acc9b9bde75.sample-folding-e55fb7c929ac978f792355c7976f0c99.cfg

4 lines
49 B
INI

[folding]
sections_unfolded=PackedStringArray()