Files
Blockline/.godot/editor/rocketlaunchervariant.glb-1a0c692ccf9a8b470280b20f5f8b56f2.scn-folding-71df497ed19fcc2f218d6122103a95a9.cfg

4 lines
49 B
INI

[folding]
sections_unfolded=PackedStringArray()