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Blockline/assets/animations/basic_shooter/materials/Ch_49_eyelashes.tres
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[gd_resource type="StandardMaterial3D" load_steps=4 format=3]
[ext_resource type="Texture2D" path="res://assets/textures/operators/Ch49_1001_Diffuse.png" id="1_2xe5p"]
[ext_resource type="Texture2D" path="res://assets/textures/operators/Ch49_1001_Normal.png" id="2_grsl6"]
[ext_resource type="Texture2D" path="res://assets/textures/operators/Ch49_1001_Roughness.png" id="3_hqxa4"]
[resource]
resource_name = "Ch_49_eyelashes"
transparency = 2
alpha_scissor_threshold = 0.45
alpha_antialiasing_mode = 0
vertex_color_use_as_albedo = true
albedo_texture = ExtResource("1_2xe5p")
roughness_texture = ExtResource("3_hqxa4")
normal_enabled = true
normal_texture = ExtResource("2_grsl6")