Files
Blockline/assets/animations/pro_rifle/materials/Ch_49_body1.tres
T

14 lines
603 B
Plaintext

[gd_resource type="StandardMaterial3D" load_steps=4 format=3]
[ext_resource type="Texture2D" path="res://assets/textures/operators/Ch49_1002_Diffuse.png" id="1_r8t5b"]
[ext_resource type="Texture2D" path="res://assets/textures/operators/Ch49_1002_Normal.png" id="2_h6s7q"]
[ext_resource type="Texture2D" path="res://assets/textures/operators/Ch49_1002_Roughness.png" id="3_owudj"]
[resource]
resource_name = "Ch_49_body1"
vertex_color_use_as_albedo = true
albedo_texture = ExtResource("1_r8t5b")
roughness_texture = ExtResource("3_owudj")
normal_enabled = true
normal_texture = ExtResource("2_h6s7q")