Files
Blockline/.godot/global_script_class_cache.cfg

690 lines
14 KiB
INI

list=[{
"base": &"Node3D",
"class": &"AmmoDrops",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/ammo_drops.gd"
}, {
"base": &"Node",
"class": &"ArenaAudio",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/audio.gd"
}, {
"base": &"CanvasLayer",
"class": &"ArenaHUD",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/hud.gd"
}, {
"base": &"Node",
"class": &"ArenaNavigation",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/arena_navigation.gd"
}, {
"base": &"RefCounted",
"class": &"Arsenal",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapons.gd"
}, {
"base": &"RefCounted",
"class": &"BotDirector",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/bots.gd"
}, {
"base": &"RefCounted",
"class": &"BotRoutes",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/bot_routes.gd"
}, {
"base": &"RefCounted",
"class": &"BotSkill",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/bot_skill.gd"
}, {
"base": &"RefCounted",
"class": &"BotSteering",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/bot_steering.gd"
}, {
"base": &"Node3D",
"class": &"BurnVisual",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/burn_visual.gd"
}, {
"base": &"Node3D",
"class": &"BurnZones",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/burn_zones.gd"
}, {
"base": &"PanelContainer",
"class": &"ClassEditor",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/class_editor.gd"
}, {
"base": &"RefCounted",
"class": &"ClassLoadouts",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/class_loadouts.gd"
}, {
"base": &"Node3D",
"class": &"CombatHistory",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/combat_history.gd"
}, {
"base": &"RefCounted",
"class": &"CombatSystem",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/combat.gd"
}, {
"base": &"RefCounted",
"class": &"CombatVisuals",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/combat_visuals.gd"
}, {
"base": &"RefCounted",
"class": &"ControlBindings",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/control_bindings.gd"
}, {
"base": &"PanelContainer",
"class": &"ControlsEditor",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/controls_editor.gd"
}, {
"base": &"Node",
"class": &"DedicatedServer",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/dedicated_server.gd"
}, {
"base": &"RefCounted",
"class": &"DepotDetails",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/depot_details.gd"
}, {
"base": &"RelayArena",
"class": &"DustArena",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/dust_arena.gd"
}, {
"base": &"RefCounted",
"class": &"DustGeometry",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/dust_geometry.gd"
}, {
"base": &"RefCounted",
"class": &"EffectPrewarm",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/effect_prewarm.gd"
}, {
"base": &"Node3D",
"class": &"EnergyShield",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/energy_shield.gd"
}, {
"base": &"CharacterBody3D",
"class": &"Fighter",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/fighter.gd"
}, {
"base": &"Node",
"class": &"FighterReplicationState",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/fighter_replication_state.gd"
}, {
"base": &"RefCounted",
"class": &"FpsCamera",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/fps_camera.gd"
}, {
"base": &"Node3D",
"class": &"FpsOperatorHands",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/fps_operator_hands.gd"
}, {
"base": &"RigidBody3D",
"class": &"FragGrenade",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/grenade.gd"
}, {
"base": &"Control",
"class": &"FrontEnd",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/front_end.gd"
}, {
"base": &"CanvasLayer",
"class": &"GameUI",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/ui.gd"
}, {
"base": &"RefCounted",
"class": &"GraphicsSettings",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/graphics_settings.gd"
}, {
"base": &"Node",
"class": &"HitStop",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/hit_stop.gd"
}, {
"base": &"RefCounted",
"class": &"HitscanRay",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/hitscan_ray.gd"
}, {
"base": &"Node3D",
"class": &"ImportedOperator",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/imported_operator.gd"
}, {
"base": &"Node3D",
"class": &"Killstreaks",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/killstreaks.gd"
}, {
"base": &"Node",
"class": &"LanDiscovery",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/discovery.gd"
}, {
"base": &"Control",
"class": &"LoadoutOverview",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/loadout_overview.gd"
}, {
"base": &"RefCounted",
"class": &"Mantle",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/mantle.gd"
}, {
"base": &"RefCounted",
"class": &"MapCatalog",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/map_catalog.gd"
}, {
"base": &"Node",
"class": &"MusicDirector",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/music_director.gd"
}, {
"base": &"PanelContainer",
"class": &"OperatorGallery",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/operator_gallery.gd"
}, {
"base": &"Node3D",
"class": &"OperatorModel",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/operator_model.gd"
}, {
"base": &"RefCounted",
"class": &"OperatorPose",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/operator_pose.gd"
}, {
"base": &"Node",
"class": &"PlayerMovement",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/player_movement.gd"
}, {
"base": &"RefCounted",
"class": &"PlayerSettings",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/player_settings.gd"
}, {
"base": &"Node",
"class": &"PlayerWeaponController",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/player_weapon_controller.gd"
}, {
"base": &"RefCounted",
"class": &"PortraitSun",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/portrait_sun.gd"
}, {
"base": &"RefCounted",
"class": &"QuarryFabrication",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/quarry_fabrication.gd"
}, {
"base": &"RefCounted",
"class": &"QuarryLandscape",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/quarry_landscape.gd"
}, {
"base": &"RefCounted",
"class": &"QuarryRealism",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/quarry_realism.gd"
}, {
"base": &"RefCounted",
"class": &"QuarryShell",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/quarry_shell.gd"
}, {
"base": &"RefCounted",
"class": &"ReflexAlignment",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/reflex_alignment.gd"
}, {
"base": &"Node3D",
"class": &"RelayArena",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/arena.gd"
}, {
"base": &"Node3D",
"class": &"RifleProjectile",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/rifle_projectile.gd"
}, {
"base": &"RefCounted",
"class": &"RopeLift",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/rope_lift.gd"
}, {
"base": &"Node3D",
"class": &"RoundObjectives",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/round_objectives.gd"
}, {
"base": &"RefCounted",
"class": &"ServerSettings",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/server_settings.gd"
}, {
"base": &"RefCounted",
"class": &"ShaderPrewarm",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/shader_prewarm.gd"
}, {
"base": &"RefCounted",
"class": &"ShotFeedback",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/shot_feedback.gd"
}, {
"base": &"RefCounted",
"class": &"ShotOrigin",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/shot_origin.gd"
}, {
"base": &"RefCounted",
"class": &"SnapshotFragments",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/snapshot_fragments.gd"
}, {
"base": &"RefCounted",
"class": &"SovietWeapons",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/soviet_weapons.gd"
}, {
"base": &"RefCounted",
"class": &"StairFlight",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/stair_flight.gd"
}, {
"base": &"RefCounted",
"class": &"StairGuard",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/stair_guard.gd"
}, {
"base": &"RefCounted",
"class": &"StylooEquipment",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/styloo_equipment.gd"
}, {
"base": &"RefCounted",
"class": &"StylooWeapons",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/styloo_weapons.gd"
}, {
"base": &"RefCounted",
"class": &"UrbanArchitecture",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/urban_architecture.gd"
}, {
"base": &"RefCounted",
"class": &"UrbanCover",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/urban_cover.gd"
}, {
"base": &"RefCounted",
"class": &"UrbanDetails",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/urban_details.gd"
}, {
"base": &"RefCounted",
"class": &"UrbanFloors",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/urban_floors.gd"
}, {
"base": &"RefCounted",
"class": &"UrbanLighting",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/urban_lighting.gd"
}, {
"base": &"RefCounted",
"class": &"UrbanMaterials",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/urban_materials.gd"
}, {
"base": &"RefCounted",
"class": &"UrbanMeshBatch",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/urban_mesh_batch.gd"
}, {
"base": &"RefCounted",
"class": &"UrbanVehicles",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/urban_vehicles.gd"
}, {
"base": &"RefCounted",
"class": &"WarDistrict",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/war_district.gd"
}, {
"base": &"RefCounted",
"class": &"WeaponAttachments",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapon_attachments.gd"
}, {
"base": &"RefCounted",
"class": &"WeaponGeometry",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapon_geometry.gd"
}, {
"base": &"RefCounted",
"class": &"WeaponHandling",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapon_handling.gd"
}, {
"base": &"RefCounted",
"class": &"WeaponModels",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapon_models.gd"
}, {
"base": &"SubViewportContainer",
"class": &"WeaponShowcase",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapon_showcase.gd"
}, {
"base": &"RefCounted",
"class": &"WeaponSkins",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapon_skins.gd"
}, {
"base": &"RefCounted",
"class": &"WeaponStickers",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapon_stickers.gd"
}, {
"base": &"RefCounted",
"class": &"WeaponVariants",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapon_variants.gd"
}, {
"base": &"Node3D",
"class": &"WeaponView",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/weapon_view.gd"
}, {
"base": &"Node3D",
"class": &"WreckFire",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/wreck_fire.gd"
}]