1.4 KiB
1.4 KiB
Surface and sky sources
The game includes the following downloaded Poly Haven assets under CC0:
| Local prefix | Source |
|---|---|
materials/asphalt_* |
Clean Asphalt |
materials/concrete_* |
Concrete Wall 008 |
materials/plaster_* |
Painted Plaster Wall |
materials/wood_* |
Wood Planks |
materials/floor_* |
Concrete Floor |
materials/ground_* |
Aerial Grass Rock |
materials/paving_* |
Pavement 04 |
sky/relay_clouds.hdr |
Kloofendal 48d Partly Cloudy Pure Sky |
Asphalt, concrete, plaster, paving, wood and floor contain original 4K albedo, OpenGL normal and roughness JPEG maps. Ground retains its 1K maps. Source URLs, physical dimensions and verified download MD5 checksums are recorded in materials/sources.json. The panorama is a 2K HDR map. Files are bundled locally; the game makes no asset-service requests at runtime.
Poly Haven asset license. Powered by Poly Haven for asset discovery/download through their API. Building, vehicle, street-detail, weapon and operator geometry is authored in the project's Godot scripts.