Files
Blockline/assets/CREDITS.md
T

1.4 KiB

Surface and sky sources

The game includes the following downloaded Poly Haven assets under CC0:

Local prefix Source
materials/asphalt_* Clean Asphalt
materials/concrete_* Concrete Wall 008
materials/plaster_* Painted Plaster Wall
materials/wood_* Wood Planks
materials/floor_* Concrete Floor
materials/ground_* Aerial Grass Rock
materials/paving_* Pavement 04
sky/relay_clouds.hdr Kloofendal 48d Partly Cloudy Pure Sky

Asphalt, concrete, plaster, paving, wood and floor contain original 4K albedo, OpenGL normal and roughness JPEG maps. Ground retains its 1K maps. Source URLs, physical dimensions and verified download MD5 checksums are recorded in materials/sources.json. The panorama is a 2K HDR map. Files are bundled locally; the game makes no asset-service requests at runtime.

Poly Haven asset license. Powered by Poly Haven for asset discovery/download through their API. Building, vehicle, street-detail, weapon and operator geometry is authored in the project's Godot scripts.